ELEMENTS & PRINCIPLES OF DESIGN: Texture & Pattern

Let a Variety of Textures Create a Pattern in Your Room

It is like a game inside a game. You collect related pieces of furniture or decorative items for your interior. They are of one kind, related – but they are covered in surfaces of different textures. Then you arrange them in you room, so that the textures interact with one another and thus create a visual design for your space.

Element-Texture-Principle-Pattern2

ELEMENT

Texture is the quality of the surface of an area, its feel, appearance, thickness, roughness. The texture can be perceived (visual) or tactile (physical). In the above image we refer to the variety of physical textures of the armchair covers. The most notable armchairs are made with cow hide, the two armchairs in the front are made with brown fabric with golden patters reminiscent of snake skin, and the two high armchairs at the back of the room are upholstered with light grey velvet.

PRINCIPLE

A pattern is an arrangement of alternated or repeated elements. In this interior a pattern has been established with the use of three pairs of armchairs, each pair upholstered in a cover of significantly different texture.

OUTCOME

The application of different textures to the three pairs of armchairs in one room is rather unusual, and it creates an interesting pattern. The viewer’s eye is compelled to keep discovering the patterns of the armchairs, both regarding the textures of their upholstery, and the arrangement and spread of this pattern throughout the room.

Next page: How to Apply a Color Value to Create an Instant Focal Point in Your Room

Source:

FRESHOME: Design and Architecture Magazine
http://freshome.com/2013/10/22/10-easy-ways-mix-match-patterns-home/

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